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	<title>Mike's Miniatures</title>
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	<description>A historical miniatures blog</description>
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		<title>Mike's Miniatures</title>
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		<title>Jabara in MIG Alley</title>
		<link>http://minimike.wordpress.com/2010/09/21/jabara-in-mig-alley/</link>
		<comments>http://minimike.wordpress.com/2010/09/21/jabara-in-mig-alley/#comments</comments>
		<pubDate>Tue, 21 Sep 2010 14:13:10 +0000</pubDate>
		<dc:creator>minimike</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

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		<description><![CDATA[I ran a CY! Jet game for the cadets at West Point on Sat, 18 Sep, 2010. The scenario was CPT Jabara&#8217;s 5th and 6th MIG kills during the Korean War. James Jabara @ Wiki This was a scenario from the CY6 Korean War supplement which I plan to run at Fall In 2010. The [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=minimike.wordpress.com&amp;blog=1198153&amp;post=52&amp;subd=minimike&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p>I ran a CY! Jet game for the cadets at West Point on Sat, 18 Sep, 2010. The scenario was CPT Jabara&#8217;s 5th and 6th MIG kills during the Korean War. <a href="http://en.wikipedia.org/wiki/James_Jabara">James Jabara @ Wiki</a></p>
<p>This was a scenario from the CY6 Korean War supplement which I plan to run at Fall In 2010.</p>
<a href="http://minimike.wordpress.com/2010/09/21/jabara-in-mig-alley/#gallery-1-slideshow">Click to view slideshow.</a>
<p>The first image shows the first US flight being bounced by MIGs. Jabara and wingman then race to the rescue over the Korean Sea.  A fierce dogfight erupts with first blood to Jabara. The US players quickly shoot down a total of four MIGs and damage a fifth MIG. The damaged MIG and the remaining MIG both escape back to their airfield.</p>
<p>In the game Jabara got one kill and two half kills so not quite the 5th and 6th kills he historically got.</p>
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		<title>Charlie Don&#8217;t Surf</title>
		<link>http://minimike.wordpress.com/2010/06/18/charlie-dont-surf/</link>
		<comments>http://minimike.wordpress.com/2010/06/18/charlie-dont-surf/#comments</comments>
		<pubDate>Fri, 18 Jun 2010 14:15:13 +0000</pubDate>
		<dc:creator>minimike</dc:creator>
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		<description><![CDATA[Yesterday I tried out the new Vietnam rules Charlie Don&#8217;t Surf from Too Fat Lardies in a solo play test using my new Battlefront Hueys. For the play test I used a pair of US air-mobile platoon with a Huey flight and a single Huey Hog to clear a village occupied by three platoons of [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=minimike.wordpress.com&amp;blog=1198153&amp;post=46&amp;subd=minimike&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p>Yesterday I tried out the new Vietnam rules Charlie Don&#8217;t Surf from Too Fat Lardies in a solo play test using my new Battlefront Hueys. For the play test I used a pair of US air-mobile platoon with a Huey flight and a single Huey Hog to clear a village occupied by three platoons of NVA regulars.<br />
<a href="http://minimike.files.wordpress.com/2010/06/huey_landing.jpg"><img class="alignnone size-medium wp-image-48" title="huey_landing" src="http://minimike.files.wordpress.com/2010/06/huey_landing.jpg?w=300&#038;h=225" alt="" width="300" height="225" /></a><br />
The first flight of Hueys showed up and one of the three Hueys was driven off by a NVA platoon in the woods near the landing zone. The rest of the US air-mobile platoon dismounted and then was driven back by the NVA platoon. The Huey Hog showed up and hammered the NVA back. The missing Huey then returned and added the third air-mobile squad which raced past the rest of the platoon to enter town where they were promptly ambushed and wiped out to a man by the second NVA platoon. The rest of the air-mobile platoon quickly recovered and occupied positions at the edge of the town.</p>
<p><a href="http://minimike.files.wordpress.com/2010/06/hog_attacks.jpg"><img class="alignnone size-medium wp-image-50" title="Hog_Attacks" src="http://minimike.files.wordpress.com/2010/06/hog_attacks.jpg?w=300&#038;h=225" alt="" width="300" height="225" /></a></p>
<p>The Huey Hog then arrived from resupplying its ammo and smashed the first NVA platoon and spotted the third NVA platoon. The second air-mobile platoon then arrived near the first and third NVA platoons and the first NVA platoon was caught as it was fleeing from the Hog. By this time the first air-mobile platoon had recovered and proceeded to drive back the second NVA platoon from the near buildings.<br />
<a href="http://minimike.files.wordpress.com/2010/06/heuy_flight.jpg"><img class="alignnone size-medium wp-image-47" title="heuy_flight" src="http://minimike.files.wordpress.com/2010/06/heuy_flight.jpg?w=300&#038;h=225" alt="" width="300" height="225" /></a><br />
At this point the NVA commander decided to withdraw and first drove off the Hog with AA fire and then used fire from one squad of third platoon to pin the newly arrived air-mobile platoon and then retreat. The shattered first NVA platoon also withdrew. The game ended as the last NVA platoon also withdrew through the town.</p>
<p>The mechanics of Charlie Don&#8217;t Surf are basically IABSM updated. The cards gave a dynamic flow to the battle as each side attempted to gain the advantage. The blinds were useful in leaving the US side to figure out where the NVA were and then try to isolate and destroy them. The US advantage in Big Men was telling even with the loss of the XO in recovering quickly while the smashed first NVA platoon was never able to recover. Using the military and political victory conditions from Charlie Don&#8217;t Surf the US had a  marginal advantage but the loss of the third squad in first platoon  really hurt the US forces.</p>
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		<title>Firestorm : Battle Book</title>
		<link>http://minimike.wordpress.com/2009/06/04/firestorm-battle-book/</link>
		<comments>http://minimike.wordpress.com/2009/06/04/firestorm-battle-book/#comments</comments>
		<pubDate>Thu, 04 Jun 2009 15:42:54 +0000</pubDate>
		<dc:creator>minimike</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://minimike.wordpress.com/?p=34</guid>
		<description><![CDATA[An idea I had for smaller scale Firestorm campaigns with two to six players is to theme the campaign around one of the FOW Battle Books. Below is my initial list of changes to playtest. Use a Battle book to theme the campaign and restrict list choices Create a map that is roughly 3&#215;4 to [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=minimike.wordpress.com&amp;blog=1198153&amp;post=34&amp;subd=minimike&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p>An idea I had for smaller scale Firestorm campaigns with two to six players is to theme the campaign around one of the FOW Battle Books. Below is my initial list of changes to playtest.</p>
<ul>
<li>Use a Battle book to theme the campaign and restrict list choices</li>
<li>Create a map that is roughly 3&#215;4 to 5&#215;7 zones in area
<ul>
<li>Designate at least two major (20 point) and two minor (10 point) objectives</li>
<li>Designate start line</li>
<li>Decide initiative bonuses (e.g. first turn initiative to attacker, or bonuses)</li>
</ul>
</li>
<li>Campaign runs for three turns</li>
<li>Number of battles each turn: two plus third on 4+</li>
<ul>
<li>One exploitation move per side</li>
</ul>
<li>Firestorm troops
<ul>
<li>Should range in number from 3 to 6 for each side</li>
<li>Once lost do not come back (except air support)</li>
<li>Firestorm troops are rare and cannot otherwise be in forces</li>
<li>Select Firestorm troops from subset of support platoons plus air in book</li>
</ul>
</li>
<li>Firestorm is otherwise unchanged</li>
</ul>
<div style="margin-top:6.48pt;margin-bottom:0;margin-left:0;text-indent:0;text-align:left;direction:ltr;unicode-bidi:embed;"><span style="font-size:27pt;font-family:Calibri;color:#898989;">
<a href='http://minimike.wordpress.com/2009/06/04/firestorm-battle-book/slide3/' title='Slide3'><img data-attachment-id='35' data-orig-size='960,720' data-liked='0'width="150" height="112" src="http://minimike.files.wordpress.com/2009/06/slide3.jpg?w=150&#038;h=112" class="attachment-thumbnail" alt="Slide3" title="Slide3" /></a>
<a href='http://minimike.wordpress.com/2009/06/04/firestorm-battle-book/slide2/' title='Slide2'><img data-attachment-id='36' data-orig-size='960,720' data-liked='0'width="150" height="112" src="http://minimike.files.wordpress.com/2009/06/slide2.jpg?w=150&#038;h=112" class="attachment-thumbnail" alt="Slide2" title="Slide2" /></a>
</p>
<p></span></div>
<p>Above are two sample maps. The first map is for a &#8220;meeting engagement&#8221; campaign. The second map is an &#8220;attacking&#8221; campaign.</p>
<p style="margin-top:6.48pt;margin-bottom:0;margin-left:0;text-indent:0;text-align:left;direction:ltr;unicode-bidi:embed;"><span style="font-size:27pt;font-family:Calibri;color:#898989;"><br />
</span></p>
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		<title>Historicon 07</title>
		<link>http://minimike.wordpress.com/2008/06/12/historicon-07/</link>
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		<pubDate>Thu, 12 Jun 2008 14:10:02 +0000</pubDate>
		<dc:creator>minimike</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

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		<description><![CDATA[Last July I went to Historicon 2007 and ran a predreadnought game. This game was more to find a set of rules I liked and practice with them so the scenario was more of a hypothetical scenario of Russian and Japanese ships just fighting it out. The rules I adopted are called &#8220;Fire when Ready&#8221; [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=minimike.wordpress.com&amp;blog=1198153&amp;post=31&amp;subd=minimike&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p>Last July I went to Historicon 2007 and ran a predreadnought game.</p>
<p><a href="http://minimike.files.wordpress.com/2008/06/31_duel.jpg"><img class="alignnone size-medium wp-image-32" src="http://minimike.files.wordpress.com/2008/06/31_duel.jpg?w=300&#038;h=225" alt="Duel of the cruisers" width="300" height="225" /></a></p>
<p>This game was more to find a set of rules I liked and practice with them so the scenario was more of a hypothetical scenario of Russian and Japanese ships just fighting it out. The rules I adopted are called &#8220;Fire when Ready&#8221; by David Manley. The visual aspect of modeling the broadsides adds a lot to the game. A horizontal marker means hit last turn. The smoke away from the ship means first turn of firing and a smoke marker pointing into the ship is a miss from last turn.</p>
<p><a href="http://minimike.files.wordpress.com/2008/06/33_scrum.jpg"><img class="alignnone size-medium wp-image-33" src="http://minimike.files.wordpress.com/2008/06/33_scrum.jpg?w=300&#038;h=225" alt="Duel of the battleships" width="300" height="225" /></a></p>
<p>For Historicon 2008 I plan to run the battle of Uslan with the Russian forces cut off and trying to make it back to port.</p>
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			<media:title type="html">Duel of the cruisers</media:title>
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			<media:title type="html">Duel of the battleships</media:title>
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		<title>City Fights</title>
		<link>http://minimike.wordpress.com/2007/07/13/city-fights/</link>
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		<pubDate>Fri, 13 Jul 2007 14:42:42 +0000</pubDate>
		<dc:creator>minimike</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://minimike.wordpress.com/2007/07/13/city-fights/</guid>
		<description><![CDATA[Recently I have been working on my European buildings. I have collected a fair number of Eastern village type buildings and have some great paper kits from Scott Washburn but I also want a more built up town with multiple floor buildings. Above is a photo I took with a little Powerpoint work to illustrate [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=minimike.wordpress.com&amp;blog=1198153&amp;post=30&amp;subd=minimike&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p>Recently I have been working on my European buildings. I have collected a fair number of Eastern village type buildings and have some great paper kits from Scott Washburn but I also want a more built up town with multiple floor buildings.</p>
<p><a href="http://minimike.files.wordpress.com/2007/07/fow-large-town.jpg" title="fow-large-town.jpg"><img src="http://minimike.files.wordpress.com/2007/07/fow-large-town.thumbnail.jpg?w=600" alt="fow-large-town.jpg" /></a></p>
<p>Above is a photo I took with a little Powerpoint work to illustrate my idea of a city fight without the humongous Stalingrad style buildings.  I treat blocks as multiple rooms so each block is a building with rooms and floors.</p>
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			<media:title type="html">minimike</media:title>
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		<media:content url="http://minimike.files.wordpress.com/2007/07/fow-large-town.thumbnail.jpg" medium="image">
			<media:title type="html">fow-large-town.jpg</media:title>
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		<item>
		<title></title>
		<link>http://minimike.wordpress.com/2007/06/25/25/</link>
		<comments>http://minimike.wordpress.com/2007/06/25/25/#comments</comments>
		<pubDate>Mon, 25 Jun 2007 12:44:27 +0000</pubDate>
		<dc:creator>minimike</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://minimike.wordpress.com/2007/06/25/25/</guid>
		<description><![CDATA[For my latest battle I put down an eastern front village. The idea was to also try out my new long forest strips and keep the village pretty compact. The long forest strips helped to break up lins of site without producing large forested areas. Tanks assault panzergrenadiers at edge of village (actually post-battle recreation). [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=minimike.wordpress.com&amp;blog=1198153&amp;post=25&amp;subd=minimike&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p>For my latest battle I put down an eastern front village. The idea was to also try out my new long forest strips and keep the village pretty compact. The long forest strips helped to break up lins of site without producing large forested areas.</p>
<p><a href="http://minimike.files.wordpress.com/2007/06/village.jpg" title="Eastern front village"><img src="http://minimike.files.wordpress.com/2007/06/village.thumbnail.jpg?w=600" alt="Eastern front village" /></a></p>
<p>Tanks assault panzergrenadiers at edge of village (actually post-battle recreation). The panzergrenadiers defended outside the village and were overrun by T-34s and IS-2s equipped with tankodesantnikis. The new V2 rules in FOW really make them a must have but they are vulnerable to massed small arms fire. They essentially acted as ablative armor in close assaults and if they survived long enough to bolster the assaults of the tanks.</p>
<p><a href="http://minimike.files.wordpress.com/2007/06/tank_assault.jpg" title="Soviet tanks and riders assault"><img src="http://minimike.files.wordpress.com/2007/06/tank_assault.thumbnail.jpg?w=600" alt="Soviet tanks and riders assault" /></a></p>
<p>Soviets triumphed in four turns as with the panzergrenadier platoon overrun and late reserves the Germans could not hold that side of the village. The Tiger had also been destroyed so the Soviet tanks were roaming freely. The IS-2s had one dice needing a 6 which they proceeded to roll and destroyed the Tiger.</p>
<p><a href="http://minimike.files.wordpress.com/2007/06/nebelwerfers.jpg" title="Nebelwerfers"><img src="http://minimike.files.wordpress.com/2007/06/nebelwerfers.thumbnail.jpg?w=600" alt="Nebelwerfers" /></a></p>
<p>Nebelwerfers behind village. The rockets caused great damage to the Soviet infantry and slowed them down.</p>
<p><a href="http://minimike.files.wordpress.com/2007/06/infantry_enter_village.jpg" title="Soviet infantry attack"><img src="http://minimike.files.wordpress.com/2007/06/infantry_enter_village.thumbnail.jpg?w=600" alt="Soviet infantry attack" /></a></p>
<p>In this game the Soviet infantry were slow and hammered by Nebelwerfers so barely made it to the village by the time the game ended.</p>
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			<media:title type="html">minimike</media:title>
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		<media:content url="http://minimike.files.wordpress.com/2007/06/village.thumbnail.jpg" medium="image">
			<media:title type="html">Eastern front village</media:title>
		</media:content>

		<media:content url="http://minimike.files.wordpress.com/2007/06/tank_assault.thumbnail.jpg" medium="image">
			<media:title type="html">Soviet tanks and riders assault</media:title>
		</media:content>

		<media:content url="http://minimike.files.wordpress.com/2007/06/nebelwerfers.thumbnail.jpg" medium="image">
			<media:title type="html">Nebelwerfers</media:title>
		</media:content>

		<media:content url="http://minimike.files.wordpress.com/2007/06/infantry_enter_village.thumbnail.jpg" medium="image">
			<media:title type="html">Soviet infantry attack</media:title>
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		<item>
		<title>Update on Beach assault terrain</title>
		<link>http://minimike.wordpress.com/2007/06/22/update-on-beach-assault-terrain/</link>
		<comments>http://minimike.wordpress.com/2007/06/22/update-on-beach-assault-terrain/#comments</comments>
		<pubDate>Fri, 22 Jun 2007 13:42:51 +0000</pubDate>
		<dc:creator>minimike</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://minimike.wordpress.com/2007/06/22/update-on-beach-assault-terrain/</guid>
		<description><![CDATA[I added a seawall by using binders. Then laid out the typical fortifications. I put down an AT obstacle, AT bunker, HMG bunker, wire, and trenches. I used three binders across the table which left a gap so I could create an exit. The AT obstacles prevents tanks from exiting the beach. One bunker is [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=minimike.wordpress.com&amp;blog=1198153&amp;post=23&amp;subd=minimike&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p>I added a seawall by using binders. Then laid out the typical fortifications. I put down an AT obstacle, AT bunker, HMG bunker, wire, and trenches.<br />
<a href="http://minimike.files.wordpress.com/2007/06/beach_forts.jpg" title="Beach fortifications"><img src="http://minimike.files.wordpress.com/2007/06/beach_forts.thumbnail.jpg?w=600" alt="Beach fortifications" /></a></p>
<p>I used three binders across the table which left a gap so I could create an exit. The AT obstacles prevents tanks from exiting the beach.<br />
<a href="http://minimike.files.wordpress.com/2007/06/beach_exit.jpg" title="Beach exit"><img src="http://minimike.files.wordpress.com/2007/06/beach_exit.thumbnail.jpg?w=600" alt="Beach exit" /></a></p>
<p>One bunker is for a HMG and the other is an AT gun. This view shows the exit from the attacker perspective.</p>
<p><a href="http://minimike.files.wordpress.com/2007/06/beach_bunkers.jpg" title="Beach bunkers"><img src="http://minimike.files.wordpress.com/2007/06/beach_bunkers.thumbnail.jpg?w=600" alt="Beach bunkers" /></a></p>
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		<media:content url="http://minimike.files.wordpress.com/2007/06/beach_forts.thumbnail.jpg" medium="image">
			<media:title type="html">Beach fortifications</media:title>
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		<media:content url="http://minimike.files.wordpress.com/2007/06/beach_exit.thumbnail.jpg" medium="image">
			<media:title type="html">Beach exit</media:title>
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		<media:content url="http://minimike.files.wordpress.com/2007/06/beach_bunkers.thumbnail.jpg" medium="image">
			<media:title type="html">Beach bunkers</media:title>
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		<title>Beach Assault</title>
		<link>http://minimike.wordpress.com/2007/06/13/beach-assault/</link>
		<comments>http://minimike.wordpress.com/2007/06/13/beach-assault/#comments</comments>
		<pubDate>Wed, 13 Jun 2007 13:53:20 +0000</pubDate>
		<dc:creator>minimike</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://minimike.wordpress.com/2007/06/13/beach-assault/</guid>
		<description><![CDATA[The Beach Assault mission in D-day is another fortification mission but with a few twists so I decided to paint up a beach that I could use on a standard 6&#215;4 table for the mission. In the picture above is my first attempt at a beach. It is missing some detail work and most importantly [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=minimike.wordpress.com&amp;blog=1198153&amp;post=19&amp;subd=minimike&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p><a href="http://minimike.files.wordpress.com/2007/06/beach1.jpg" title="Beach"><img src="http://minimike.files.wordpress.com/2007/06/beach1.thumbnail.jpg?w=600" alt="Beach" /></a></p>
<p>The Beach Assault mission in D-day is another fortification mission but with a few twists so I decided to paint up a beach that I could use on a standard 6&#215;4 table for the mission. In the picture above is my first attempt at a beach. It is missing some detail work and most importantly a seawall to provide an obstacle to vehicles.  The beach assault occurs on one short end so you need to provide a 4&#8242; stretch of beach. On my dining room table the objective zone is just on the far edge and I have placed an objective on the picture below to illustrate.</p>
<p><a href="http://minimike.files.wordpress.com/2007/06/beach_assault.jpg" title="Beach defenses"><img src="http://minimike.files.wordpress.com/2007/06/beach_assault.thumbnail.jpg?w=600" alt="Beach defenses" /></a></p>
<p>Here is the same beach with the standard 40 pts of fortifications and half of the defenders deployed on table (Infantry Guns in rear so not on table). You can also see some of the paper landing craft by Scott Washburn. The fortifications consist of two HMG bunkers, about 80&#8243; of wire, and 32&#8243; of trenches.</p>
<p>Only infantry assaults can take the bunkers and they provide defensive fire to each other so either the bunkers must be pinned or smoked, or the attacker must come from behind through the defending grenadier platoon.</p>
<p><a href="http://minimike.files.wordpress.com/2007/06/beach_bunker.jpg" title="Beach bunkers"><img src="http://minimike.files.wordpress.com/2007/06/beach_bunker.thumbnail.jpg?w=600" alt="Beach bunkers" /></a></p>
<p>My plan is to have a Beach Assault in a Box which has the beach, landing craft,  and fortifications to use in demo or even pick up games.</p>
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		<media:content url="http://minimike.files.wordpress.com/2007/06/beach1.thumbnail.jpg" medium="image">
			<media:title type="html">Beach</media:title>
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		<media:content url="http://minimike.files.wordpress.com/2007/06/beach_assault.thumbnail.jpg" medium="image">
			<media:title type="html">Beach defenses</media:title>
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		<media:content url="http://minimike.files.wordpress.com/2007/06/beach_bunker.thumbnail.jpg" medium="image">
			<media:title type="html">Beach bunkers</media:title>
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		<item>
		<title>Seize &amp; Hold</title>
		<link>http://minimike.wordpress.com/2007/06/11/15/</link>
		<comments>http://minimike.wordpress.com/2007/06/11/15/#comments</comments>
		<pubDate>Mon, 11 Jun 2007 12:26:31 +0000</pubDate>
		<dc:creator>minimike</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://minimike.wordpress.com/2007/06/11/15/</guid>
		<description><![CDATA[Before the D-Day game we did a Seize &#38; Hold game to set up the location of where the airborne troops landed and modified the D-Day scenario based on the success of the airborne troops. I ended up facing US airborne with my panzergrenadiers. I was able to fend off the initial airborne troops and [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=minimike.wordpress.com&amp;blog=1198153&amp;post=15&amp;subd=minimike&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p>Before the D-Day game we did a Seize &amp; Hold game to set up the location of where the airborne troops landed and modified the D-Day scenario based on the  success of the airborne troops.</p>
<p><a href="http://minimike.files.wordpress.com/2007/06/airborne_attack.jpg" title="US Airborne land"><img src="http://minimike.files.wordpress.com/2007/06/airborne_attack.thumbnail.jpg?w=600" alt="US Airborne land" /></a></p>
<p>I ended up facing US airborne with my panzergrenadiers.  I was able to fend off the initial airborne troops and then once my reserves arrived I mopped up the remaining airborne troops.</p>
<p><a href="http://minimike.files.wordpress.com/2007/06/panthers_arrive.jpg" title="Panthers arrive from reserve"><img src="http://minimike.files.wordpress.com/2007/06/panthers_arrive.thumbnail.jpg?w=600" alt="Panthers arrive from reserve" /></a></p>
<p>I enjoyed the Seize &amp; Hold mission as much more representative of Allied airborne operations than the only other airborne mission from BF, Death From Above. The random nature of the reserves makes for an interesting give and take to this mission.</p>
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			<media:title type="html">minimike</media:title>
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		<media:content url="http://minimike.files.wordpress.com/2007/06/airborne_attack.thumbnail.jpg" medium="image">
			<media:title type="html">US Airborne land</media:title>
		</media:content>

		<media:content url="http://minimike.files.wordpress.com/2007/06/panthers_arrive.thumbnail.jpg" medium="image">
			<media:title type="html">Panthers arrive from reserve</media:title>
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		<title>D-Day</title>
		<link>http://minimike.wordpress.com/2007/06/11/12/</link>
		<comments>http://minimike.wordpress.com/2007/06/11/12/#comments</comments>
		<pubDate>Mon, 11 Jun 2007 12:13:33 +0000</pubDate>
		<dc:creator>minimike</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

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		<description><![CDATA[On Sat, June 9, We ran a large D-Day game at Dragon&#8217;s Den, my local gaming store. We had 12 players total and played through 5 turns in a little under 5 hours. The allies stormed ashore with little opposition and quickly took out the beach defenses. I brought a Commando force and a Ranger [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=minimike.wordpress.com&amp;blog=1198153&amp;post=12&amp;subd=minimike&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p>On Sat, June 9, We ran a large D-Day game at Dragon&#8217;s Den, my local gaming store. We had 12 players total and played through 5 turns in a little under 5 hours.</p>
<p><a href="http://minimike.files.wordpress.com/2007/06/beach.jpg" title="The beach before the invasion"><img src="http://minimike.files.wordpress.com/2007/06/beach.thumbnail.jpg?w=600" alt="The beach before the invasion" /></a></p>
<p>The allies stormed ashore with little opposition and quickly took out the beach defenses.</p>
<p><a href="http://minimike.files.wordpress.com/2007/06/commandos_land.jpg" title="Commandos land"><img src="http://minimike.files.wordpress.com/2007/06/commandos_land.thumbnail.jpg?w=600" alt="Commandos land" /></a></p>
<p>I brought a Commando force and a Ranger force. The Commandos were supported by DD Shermans and AVREs. The Rangers were supported by a Priest battery offshore and a Sherman platoon.</p>
<p><a href="http://minimike.files.wordpress.com/2007/06/rangers_land.jpg" title="Rangers land"><img src="http://minimike.files.wordpress.com/2007/06/rangers_land.thumbnail.jpg?w=600" alt="Rangers land" /></a></p>
<p>The Rangers used their speed to take and storm the bunker which was their main obstacle.</p>
<p><a href="http://minimike.files.wordpress.com/2007/06/rangers_take_bunker.jpg" title="Rangers take bunker"><img src="http://minimike.files.wordpress.com/2007/06/rangers_take_bunker.thumbnail.jpg?w=600" alt="Rangers take bunker" /></a></p>
<p>Afterwards the Commandos and Rangers moved inland.</p>
<p><a href="http://minimike.files.wordpress.com/2007/06/allies_move_inland.jpg" title="Allies move inland"><img src="http://minimike.files.wordpress.com/2007/06/allies_move_inland.thumbnail.jpg?w=600" alt="Allies move inland" /></a></p>
<p>The store setup a great table and we were able to just setup and play. A new player, Ben, helped me with the Rangers until he had to leave.</p>
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		<media:content url="http://minimike.files.wordpress.com/2007/06/beach.thumbnail.jpg" medium="image">
			<media:title type="html">The beach before the invasion</media:title>
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		<media:content url="http://minimike.files.wordpress.com/2007/06/commandos_land.thumbnail.jpg" medium="image">
			<media:title type="html">Commandos land</media:title>
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		<media:content url="http://minimike.files.wordpress.com/2007/06/rangers_land.thumbnail.jpg" medium="image">
			<media:title type="html">Rangers land</media:title>
		</media:content>

		<media:content url="http://minimike.files.wordpress.com/2007/06/rangers_take_bunker.thumbnail.jpg" medium="image">
			<media:title type="html">Rangers take bunker</media:title>
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		<media:content url="http://minimike.files.wordpress.com/2007/06/allies_move_inland.thumbnail.jpg" medium="image">
			<media:title type="html">Allies move inland</media:title>
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